Re: Getting error: "An internal build error has occurred... " when compiling BadgerJeff Jun 21, 2011 6:06 AM (in response to Anirudh Sasikumar) Unfortunately, I have over 300 modules. See the error log for more information. Finally, I reverted my mxml file to a previous repository version, then did a compare on against the latest repository file (the one getting the error) then tediously skipped to each share|improve this answer answered Sep 25 '12 at 18:42 Marcx 4,39033159 This is the correct answer for the "Internal Build Error" as well as when you suddenly get errors http://crearesiteweb.net/an-internal/an-internal-build-error-has-occurred-flex-4.html
Please type your message and try again. This time, however, Project > Clean results in 5 separate "Classes must not be nested" errors, all pointing to my main class declaration. See the error log for more information." Ive also had this happen with builder 4.7 I actually assumed it was some problem of mine until reading this post I changed back However it has different stack strace than Scott showed. https://forums.adobe.com/thread/867135
Reply Dima said November 24, 2008 at 4:43 pm Thank you!!!!!!!! More discussions in Using Flash Builder All CommunitiesUsing Flash Builder 11 Replies Latest reply on Dec 13, 2011 12:23 PM by Plamen L. In the end I found the empty switch being the cause.
so I'm not sure whart you mean by adding or removing the backgroundColor style.Scott Like Show 0 Likes(0) Actions 11. In 4.5, I got 109 compiler errors.!ENTRY com.adobe.flexbuilder.project 4 43 2011-06-20 10:15:36.645!MESSAGE Uncaught exception in compiler!STACK 0java.lang.NullPointerException at macromedia.asc.parser.MetaDataEvaluator.evaluate(MetaDataEvaluator.java:156) at macromedia.asc.parser.MetaDataNode.evaluate(MetaDataNode.java:39) at flex2.compiler.as3.SyntaxTreeEvaluator.evaluate(SyntaxTreeEvaluator.java:186) at macromedia.asc.parser.MetaDataNode.evaluate(MetaDataNode.java:39) at flash.swf.tools.as3.EvaluatorAdapter.evaluate(EvaluatorAdapter.java:351) at macromedia.asc.parser.StatementListNode.evaluate(StatementListNode.java:60) at flash.swf.tools.as3.EvaluatorAdapter.evaluate(EvaluatorAdapter.java:936) Turns out if you create switch statement with no body in Flex Builder this unhelpful error is displayed. THANK YOU, THANK YOU, THANK YOU!!!!
Sorry for beeing pragmatic, but I restored it. Reply BobPardoe says: April 18, 2008 at 11:41 am We raised this as an issue a number of months ago. It was raised & deferred \ closed ages before we even found it. http://stackoverflow.com/questions/13960232/flash-builder-internal-build-error-classes-must-not-be-nested Right-click for moreinformation Implementing the Flash Player Cachefeature Top Posts Important links on Adobe.com Archives June 2011 September 2009 July 2008 May 2008 April 2008 December 2007 October 2007 September 2007
I was trying to build a Flex SWF that was loaded into a Flash SWF - the Flash SWF was running in Test Movie when I tried to build in Flex. Clean Project should clear up all of those –Josh Janusch Sep 25 '12 at 20:43 2 There's an Error View (Window -> Show View -> General -> Error Log) that When I compile your project from the command line, I now get: flex.messaging.config.ConfigurationException: channel not found for reference 'weborb-rtmp-messaging' in destination 'SampleRTMPDestination'. I'm not sure why with Adobe Flex 4.6 you aren't seeing this same problem, but it could be that I still don't have your test case set up properly.
Reply lola said October 30, 2009 at 1:45 pm THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU, THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!! https://ma.juii.net/blog/internal-build-error-in-flash-builder-for-linux Like Show 0 Likes(0) Actions 5. Reply Iceline says: September 29, 2008 at 1:48 pm Although I cannot reproduce it with my current Flex Builder: Declaring variables in an interface also generated this specific error. Try reinstalling Flex SDK, or upgrade it.
I asked for it to be included in the release notes due to the time wasting nature of this problem which didn't seem to have happened either… What more can one check over here If I remove a particular module from the Flex Modules list in the project propertues, the error does not occur, but of course no swf is generated so the module cannot Please do take care to use "var" while declaring the variables. Skip navigationSign in0Search forums onlySearch forums onlyCancelForums HomeNewsPeopleProduct Menu beginsAdobe Creative CloudDownloading, Installing, Setting UpAdobe Flash PlayerAcrobat ReaderAdobe PhotoshopAdobe Photoshop LightroomAdobe Photoshop ElementsAdobe Dreamweaver Adobe MuseAdobe Animate CCAdobe Premiere ProAdobe After
Is this bad OOP design for a simulation involving interfaces? Plural of "State of the Union" Where does the term "Praise the Sun" come from? download the source kit from > https://svn.apache.org/repos/asf/incubator/flex/trunk> 2. http://crearesiteweb.net/an-internal/an-internal-build-error-has-occurred-right-click.html I am looking for if statements now Thing is it could be anything :'( Wish me luck Reply Rob says: May 15, 2008 at 9:06 am I have been through every
Re: Getting error: "An internal build error has occurred... " when compiling Scott R. Usually quitting and relaunching the application was sufficient. I couldn't find an easy way to get that better information into the console, log, or problems pane.
Right-click for more information. If that doesn't help, you can try delete and import project again. I'm pretty sure I could solve it by just copying and pasting everything into a new project, but to save myself from the worry and trouble I wonder if any of Browse other questions tagged flex flash-builder or ask your own question.
For document class amsart, the page numbers are too close to the last line Understanding CTRL-U combination Can powers sum to rational squares? What are the holes on the sides of a computer case frame for? The error log says "Uncaught exception in compiler." Maybe I should look into using eclipse. –ced Dec 19 '12 at 20:47 1 FlashBuilder just does this every once in a Gamua - Consistent Game Development across all Platforms « Five3D for AS 3.0 Flash, Flex & AIR Package Names » An internal build error has occurred (switch statement) Whilst working today
Prodanov Getting error: "An internal build error has occurred... " when compiling Scott R. Sometimes restarting flash builder fixes it, sometimes commenting out whatever I just added, saving, then uncommenting out and saving again fixes it.. Related This entry was posted on July 3, 2008 at 11:42 am and is filed under Flex. share|improve this answer answered Sep 3 '13 at 15:44 Bill Kotsias 57221642 add a comment| Your Answer draft saved draft discarded Sign up or log in Sign up using Google
Re: Getting error: "An internal build error has occurred... " when compiling Scott R. I've attached an updated mxmlc.jar which you can use to replace the one in the lib folder of your Apache Flex SDK. During the next week I´ll go to fix it. The error disappears.
Reply Rob says: May 15, 2008 at 12:57 pm I found it! Thanks anyway. See the error log for more information." [ https://issues.apache.org/jira/browse/FLEX-33083?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13676359#comment-13676359] Alex Harui commented on FLEX-33083: ----------------------------------- Well, technically, Flash Builder 4.5 isn't supported for Apache Flex, but it shouldn't be If I Clean again, I get the 5 class errors again, and so on.
I couldn't find an easy way to get that better information into the console, log, or problems pane. Sometimes Flex displays really crazy error messages - it's like the compiler of the Flash authoring.